		<hkobject name="#MID$0" class="hkbStateMachineStateInfo" signature="0xed7f9d0">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="listeners" numelements="0"></hkparam>
			<hkparam name="enterNotifyEvents">$MC$</hkparam>			<!-- ac1 #0120 --> <!-- null -->
			<hkparam name="exitNotifyEvents">$MC$</hkparam>			<!-- ac0 #0201 --> <!-- null -->
			<hkparam name="transitions">null</hkparam>
			<hkparam name="generator">#MID$1</hkparam>
			<hkparam name="name">Nemesis_Player_KillMove_$%$</hkparam>
			<hkparam name="stateId">$(S+0)$</hkparam>
			<hkparam name="probability">1.000000</hkparam>
			<hkparam name="enable">true</hkparam>
		</hkobject>

		<hkobject name="#MID$1" class="hkbModifierGenerator" signature="0x1f81fae6">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="userData">1</hkparam>
			<hkparam name="name">Nemesis_Player_KillMove_MG_$%$</hkparam>
			<hkparam name="modifier">#0371</hkparam>
			<hkparam name="generator">#MID$2</hkparam>
		</hkobject>

		<hkobject name="#MID$2" class="hkbStateMachine" signature="0x816c1dcb">
			<hkparam name="variableBindingSet">#0370</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">Nemesis_Player_KillMove_Behavior_$%$</hkparam>
			<hkparam name="eventToSendWhenStateOrTransitionChanges">
				<hkobject>
					<hkparam name="id">-1</hkparam>
					<hkparam name="payload">null</hkparam>
				</hkobject>
			</hkparam>
			<hkparam name="startStateChooser">null</hkparam>
			<hkparam name="startStateId">0</hkparam>
			<hkparam name="returnToPreviousStateEventId">-1</hkparam>
			<hkparam name="randomTransitionEventId">-1</hkparam>
			<hkparam name="transitionToNextHigherStateEventId">-1</hkparam>
			<hkparam name="transitionToNextLowerStateEventId">-1</hkparam>
			<hkparam name="syncVariableIndex">-1</hkparam>
			<hkparam name="wrapAroundStateId">false</hkparam>
			<hkparam name="maxSimultaneousTransitions">32</hkparam>
			<hkparam name="startStateMode">START_STATE_MODE_DEFAULT</hkparam>
			<hkparam name="selfTransitionMode">SELF_TRANSITION_MODE_NO_TRANSITION</hkparam>
			<hkparam name="states" numelements="1">
				#MID$3
			</hkparam>
			<hkparam name="wildcardTransitions">null</hkparam>
		</hkobject>

		<hkobject name="#MID$3" class="hkbStateMachineStateInfo" signature="0xed7f9d0">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="listeners" numelements="0"></hkparam>
			<hkparam name="enterNotifyEvents">null</hkparam>
			<hkparam name="exitNotifyEvents">null</hkparam>
			<hkparam name="transitions">null</hkparam>
			<hkparam name="generator">#MID$4</hkparam>
			<hkparam name="name">Nemesis_Player_KillMove_DisablePitch_$%$</hkparam>
			<hkparam name="stateId">0</hkparam>
			<hkparam name="probability">1.000000</hkparam>
			<hkparam name="enable">true</hkparam>
		</hkobject>

		<hkobject name="#MID$4" class="hkbStateMachine" signature="0x816c1dcb">
			<hkparam name="variableBindingSet">#0369</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">Nemesis_Player_KillMove_DisablePitch_Behavior_$%$</hkparam>
			<hkparam name="eventToSendWhenStateOrTransitionChanges">
				<hkobject>
					<hkparam name="id">-1</hkparam>
					<hkparam name="payload">null</hkparam>
				</hkobject>
			</hkparam>
			<hkparam name="startStateChooser">null</hkparam>
			<hkparam name="startStateId">0</hkparam>
			<hkparam name="returnToPreviousStateEventId">-1</hkparam>
			<hkparam name="randomTransitionEventId">-1</hkparam>
			<hkparam name="transitionToNextHigherStateEventId">-1</hkparam>
			<hkparam name="transitionToNextLowerStateEventId">-1</hkparam>
			<hkparam name="syncVariableIndex">-1</hkparam>
			<hkparam name="wrapAroundStateId">false</hkparam>
			<hkparam name="maxSimultaneousTransitions">32</hkparam>
			<hkparam name="startStateMode">START_STATE_MODE_DEFAULT</hkparam>
			<hkparam name="selfTransitionMode">SELF_TRANSITION_MODE_NO_TRANSITION</hkparam>
			<hkparam name="states" numelements="1">
				#MID$5
			</hkparam>
			<hkparam name="wildcardTransitions">null</hkparam>
		</hkobject>

		<hkobject name="#MID$5" class="hkbStateMachineStateInfo" signature="0xed7f9d0">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="listeners" numelements="0"></hkparam>
			<hkparam name="enterNotifyEvents">$MC$</hkparam>			<!-- o #MID$6 --> <!-- h null --> <!-- #0408 -->
			<hkparam name="exitNotifyEvents">$MC$</hkparam>			<!-- h&o #2098 --> <!-- h null --> <!-- o #$import[event_property_2][eventID[HeadTrackingOn]][null][eventID[AnimObjectUnequip]][null]$ --> <!-- #0756 -->
			<hkparam name="transitions">null</hkparam>
			<hkparam name="generator">#MID$7</hkparam>
			<hkparam name="name">Nemesis_Player_KillMove_State_$%$</hkparam>
			<hkparam name="stateId">0</hkparam>
			<hkparam name="probability">1.000000</hkparam>
			<hkparam name="enable">true</hkparam>
		</hkobject>

<!-- CONDITION START ^o^ -->
		<hkobject name="#MID$6" class="hkbStateMachineEventPropertyArray" signature="0xb07b4388">
			<hkparam name="events" numelements="$elements$">			<!-- COMPUTE -->
<!-- NEW ^!h^ -->
				<hkobject>
					<hkparam name="id">366</hkparam>
					<hkparam name="payload">null</hkparam>
				</hkobject>
<!-- CLOSE -->
<!-- FOREACH ^AnimObject/1^ -->
				<hkobject>
					<hkparam name="id">937</hkparam>
					<hkparam name="payload">#$import[anim_object][@AnimObject/1]$</hkparam>
				</hkobject>
				<hkobject>
					<hkparam name="id">936</hkparam>
					<hkparam name="payload">#$import[anim_object][@AnimObject/1]$</hkparam>
				</hkobject>
<!-- CLOSE -->
			</hkparam>
		</hkobject>

<!-- CONDITION END -->
		<hkobject name="#MID$7" class="BSSynchronizedClipGenerator" signature="0xd83bea64">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">pa_$main_anim_event$</hkparam>
			<hkparam name="pClipGenerator">#MID$8</hkparam>
			<hkparam name="SyncAnimPrefix">&#9216;</hkparam>
			<hkparam name="bSyncClipIgnoreMarkPlacement">false</hkparam>
			<hkparam name="fGetToMarkTime">0.000000</hkparam>
			<hkparam name="fMarkErrorThreshold">0.100000</hkparam>
			<hkparam name="bLeadCharacter">false</hkparam>
			<hkparam name="bReorientSupportChar">true</hkparam>
			<hkparam name="bApplyMotionFromRoot">false</hkparam>
			<hkparam name="sAnimationBindingIndex">-1</hkparam>
		</hkobject>

		<hkobject name="#MID$8" class="hkbClipGenerator" signature="0x333b85b9">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">Nemesis_Player_KillMove_Clip_$%$</hkparam>
			<hkparam name="animationName">Animations\$FilePath$</hkparam>
			<hkparam name="triggers">#MID$9</hkparam>
			<hkparam name="cropStartAmountLocalTime">0.000000</hkparam>
			<hkparam name="cropEndAmountLocalTime">0.000000</hkparam>
			<hkparam name="startTime">0.000000</hkparam>
			<hkparam name="playbackSpeed">1.000000</hkparam>
			<hkparam name="enforcedDuration">0.000000</hkparam>
			<hkparam name="userControlledTimeFraction">0.000000</hkparam>
			<hkparam name="animationBindingIndex">-1</hkparam>
			<hkparam name="mode">MODE_SINGLE_PLAY</hkparam>
			<hkparam name="flags">0</hkparam>
		</hkobject>

		<hkobject name="#MID$9" class="hkbClipTriggerArray" signature="0x59c23a0f">
			<hkparam name="triggers" numelements="$elements$">			<!-- COMPUTE -->
				<hkobject>
					<hkparam name="localTime">0.000000</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">615</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
<!-- FOREACH ^T^ -->
				<hkobject>
					<hkparam name="localTime">$T[time]$</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">$eventID[T[event]]$</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
<!-- CLOSE -->
				<hkobject>
					<hkparam name="localTime">$END$</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">156</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
				<hkobject>
					<hkparam name="localTime">$END$</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">616</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
				<hkobject>
					<hkparam name="localTime">$END$</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">1070</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
			</hkparam>
		</hkobject>

		<hkobject name="#MID$10" class="hkbStateMachineStateInfo" signature="0xed7f9d0">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="listeners" numelements="0"></hkparam>
			<hkparam name="enterNotifyEvents">$MC$</hkparam>			<!-- ac1 #$import[event_property_2][eventID[StartAnimatedCamera]][#0119][eventID[PairedKillTarget]][null]$ --> <!-- #0760 -->
			<hkparam name="exitNotifyEvents">$MC$</hkparam>			<!-- ac0 #0201 --> <!-- null -->
			<hkparam name="transitions">null</hkparam>
			<hkparam name="generator">#MID$11</hkparam>
			<hkparam name="name">Nemesis_NPC_KillMove_$%$</hkparam>
			<hkparam name="stateId">$(S+1)$</hkparam>
			<hkparam name="probability">1.000000</hkparam>
			<hkparam name="enable">true</hkparam>
		</hkobject>

		<hkobject name="#MID$11" class="hkbModifierGenerator" signature="0x1f81fae6">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="userData">1</hkparam>
			<hkparam name="name">Nemesis_NPC_PairedAnim_MG_$%$</hkparam>
			<hkparam name="modifier">#0371</hkparam>
			<hkparam name="generator">#MID$12</hkparam>
		</hkobject>

		<hkobject name="#MID$12" class="hkbStateMachine" signature="0x816c1dcb">
			<hkparam name="variableBindingSet">#0370</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">NPC_Nemesis_KillMove_Behavior_$%$</hkparam>
			<hkparam name="eventToSendWhenStateOrTransitionChanges">
				<hkobject>
					<hkparam name="id">-1</hkparam>
					<hkparam name="payload">null</hkparam>
				</hkobject>
			</hkparam>
			<hkparam name="startStateChooser">null</hkparam>
			<hkparam name="startStateId">0</hkparam>
			<hkparam name="returnToPreviousStateEventId">-1</hkparam>
			<hkparam name="randomTransitionEventId">-1</hkparam>
			<hkparam name="transitionToNextHigherStateEventId">-1</hkparam>
			<hkparam name="transitionToNextLowerStateEventId">-1</hkparam>
			<hkparam name="syncVariableIndex">-1</hkparam>
			<hkparam name="wrapAroundStateId">false</hkparam>
			<hkparam name="maxSimultaneousTransitions">32</hkparam>
			<hkparam name="startStateMode">START_STATE_MODE_DEFAULT</hkparam>
			<hkparam name="selfTransitionMode">SELF_TRANSITION_MODE_NO_TRANSITION</hkparam>
			<hkparam name="states" numelements="1">
				#MID$13
			</hkparam>
			<hkparam name="wildcardTransitions">null</hkparam>
		</hkobject>

		<hkobject name="#MID$13" class="hkbStateMachineStateInfo" signature="0xed7f9d0">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="listeners" numelements="0"></hkparam>
			<hkparam name="enterNotifyEvents">null</hkparam>
			<hkparam name="exitNotifyEvents">null</hkparam>
			<hkparam name="transitions">null</hkparam>
			<hkparam name="generator">#MID$14</hkparam>
			<hkparam name="name">Nemesis_NPC_KillMove_DisablePitch_$%$</hkparam>
			<hkparam name="stateId">0</hkparam>
			<hkparam name="probability">1.000000</hkparam>
			<hkparam name="enable">true</hkparam>
		</hkobject>

		<hkobject name="#MID$14" class="hkbStateMachine" signature="0x816c1dcb">
			<hkparam name="variableBindingSet">#0369</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">Nemesis_NPC_KillMove_DisablePitch_$%$</hkparam>
			<hkparam name="eventToSendWhenStateOrTransitionChanges">
				<hkobject>
					<hkparam name="id">-1</hkparam>
					<hkparam name="payload">null</hkparam>
				</hkobject>
			</hkparam>
			<hkparam name="startStateChooser">null</hkparam>
			<hkparam name="startStateId">0</hkparam>
			<hkparam name="returnToPreviousStateEventId">-1</hkparam>
			<hkparam name="randomTransitionEventId">-1</hkparam>
			<hkparam name="transitionToNextHigherStateEventId">-1</hkparam>
			<hkparam name="transitionToNextLowerStateEventId">-1</hkparam>
			<hkparam name="syncVariableIndex">-1</hkparam>
			<hkparam name="wrapAroundStateId">false</hkparam>
			<hkparam name="maxSimultaneousTransitions">32</hkparam>
			<hkparam name="startStateMode">START_STATE_MODE_DEFAULT</hkparam>
			<hkparam name="selfTransitionMode">SELF_TRANSITION_MODE_NO_TRANSITION</hkparam>
			<hkparam name="states" numelements="1">
				#MID$15
			</hkparam>
			<hkparam name="wildcardTransitions">null</hkparam>
		</hkobject>

		<hkobject name="#MID$15" class="hkbStateMachineStateInfo" signature="0xed7f9d0">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="listeners" numelements="0"></hkparam>
			<hkparam name="enterNotifyEvents">$MC$</hkparam>			<!-- o #MID$16 --> <!-- h null --> <!-- #0408 -->
			<hkparam name="exitNotifyEvents">$MC$</hkparam>			<!-- h&o #2098 --> <!-- h null --> <!-- o #$import[event_property_2][eventID[HeadTrackingOn]][null][eventID[AnimObjectUnequip]][null]$ --> <!-- #0756 -->
			<hkparam name="transitions">null</hkparam>
			<hkparam name="generator">#MID$17</hkparam>
			<hkparam name="name">Nemesis_NPC_KillMove_$%$</hkparam>
			<hkparam name="stateId">0</hkparam>
			<hkparam name="probability">1.000000</hkparam>
			<hkparam name="enable">true</hkparam>
		</hkobject>

<!-- CONDITION START ^o^ -->
		<hkobject name="#MID$16" class="hkbStateMachineEventPropertyArray" signature="0xb07b4388">
			<hkparam name="events" numelements="$elements$">			<!-- COMPUTE -->
<!-- NEW ^!h^ -->
				<hkobject>
					<hkparam name="id">366</hkparam>
					<hkparam name="payload">null</hkparam>
				</hkobject>
<!-- CLOSE -->
<!-- FOREACH ^AnimObject/2^ -->
				<hkobject>
					<hkparam name="id">937</hkparam>
					<hkparam name="payload">#$import[anim_object][@AnimObject/2]$</hkparam>
				</hkobject>
				<hkobject>
					<hkparam name="id">936</hkparam>
					<hkparam name="payload">#$import[anim_object][@AnimObject/2]$</hkparam>
				</hkobject>
<!-- CLOSE -->
			</hkparam>
		</hkobject>

<!-- CONDITION END -->
		<hkobject name="#MID$17" class="BSSynchronizedClipGenerator" signature="0xd83bea64">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">$main_anim_event$</hkparam>
			<hkparam name="pClipGenerator">#MID$18</hkparam>
			<hkparam name="SyncAnimPrefix">2_</hkparam>
			<hkparam name="bSyncClipIgnoreMarkPlacement">false</hkparam>
			<hkparam name="fGetToMarkTime">0.000000</hkparam>
			<hkparam name="fMarkErrorThreshold">0.100000</hkparam>
			<hkparam name="bLeadCharacter">true</hkparam>
			<hkparam name="bReorientSupportChar">true</hkparam>
			<hkparam name="bApplyMotionFromRoot">false</hkparam>
			<hkparam name="sAnimationBindingIndex">-1</hkparam>
		</hkobject>

		<hkobject name="#MID$18" class="hkbClipGenerator" signature="0x333b85b9">
			<hkparam name="variableBindingSet">null</hkparam>
			<hkparam name="userData">0</hkparam>
			<hkparam name="name">NPC_Nemesis_KillMove_Clip_$%$</hkparam>
			<hkparam name="animationName">Animations\$FilePath$</hkparam>
			<hkparam name="triggers">#MID$19</hkparam>
			<hkparam name="cropStartAmountLocalTime">0.000000</hkparam>
			<hkparam name="cropEndAmountLocalTime">0.000000</hkparam>
			<hkparam name="startTime">0.000000</hkparam>
			<hkparam name="playbackSpeed">1.000000</hkparam>
			<hkparam name="enforcedDuration">0.000000</hkparam>
			<hkparam name="userControlledTimeFraction">0.000000</hkparam>
			<hkparam name="animationBindingIndex">-1</hkparam>
			<hkparam name="mode">MODE_SINGLE_PLAY</hkparam>
			<hkparam name="flags">0</hkparam>
		</hkobject>

		<hkobject name="#MID$19" class="hkbClipTriggerArray" signature="0x59c23a0f">
			<hkparam name="triggers" numelements="$elements$">			<!-- COMPUTE -->
				<hkobject>
					<hkparam name="localTime">0.000000</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">614</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
<!-- FOREACH ^T2_^ -->
				<hkobject>
					<hkparam name="localTime">$T2_[time]$</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">$eventID[T2_[event]]$</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
<!-- CLOSE -->
				<hkobject>
					<hkparam name="localTime">$END$</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">622</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
				<hkobject>
					<hkparam name="localTime">$END$</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">167</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
				<hkobject>
					<hkparam name="localTime">$END$</hkparam>
					<hkparam name="event">
						<hkobject>
							<hkparam name="id">1120</hkparam>
							<hkparam name="payload">null</hkparam>
						</hkobject>
					</hkparam>
					<hkparam name="relativeToEndOfClip">false</hkparam>
					<hkparam name="acyclic">false</hkparam>
					<hkparam name="isAnnotation">false</hkparam>
				</hkobject>
			</hkparam>
		</hkobject>

